as expected.
This is very important because it was the difference between features through iHD and raw power through the form of uncompressed audio and features.
"
Yeah, it was surprisingly straightforward. We'd already done a bit of prep work by porting the game to OGL from DirectX beforehand, but aside from one showstopper (at the time PSGL only supported Cg, not CgFX so we had to do some special work to control the renderstates from the shaders) you could consider it similar to porting from PC to Linux.
Moving some of the multithreaded particle code onto the SPU's was a bit trickier, but the results were definitely worth ...
is that the God of war imitator?
It seems they too mimicked the nudity.
For HD-DVD it was the first title to break the 100 k mark.
I have 8.5 but I can't seem to create anything useful.
I really enjoyed this game before Stardust HD. I haven't played it since Stardust was released. :(
what an idiot. It only shows you have never played the game. If you go around looking for that kind of stuff than Mina no Golf is not the game for you. Simply because Kotaku wanted to Generate hits by posting that stuff doesn't mean the game is about or encourages that kind of behavior.
Its simple to go into different game and show something similar. DOA gamers are perverted?
Kazumi will show a trillion times more than what Hot Shot 5 shows and only if you look for that...
i wonder if the game saw its own demise.
Duplicate story
echo chrome variations? After all Japan Studio is working on the title.
that's from GAP. How dare they!
I was going to say the same thing.
Embedded application.
It shouldn't and wouldn't take longer to load since it would only be requesting the files from the servers. It's just a different interface.
To sony.
Sorry lad but who is Sony?
To which on specifically. It simple to get their information on the presscenter but the guys involved with the PS3 GUI and technical progress are in Japan. The best chance of exposure is the technical guys from the US side. So they can share it with the mother land.
UT3 for pc wont run on windows live making things complicated.
@below
It has a lot to do with it.Since Microsoft dislikes not having control of the servers it makes things interesting.
looks nice, perhaps it should be submitted to the PlayStation blog.
This is Sony's Contact Page for the PlayStation Blog:
http://blog.us.playstation....
lets spam them until we get a reaction.
More storage is always good. Especially in next generation systems. With technology always moving forward is pleasing to know it will be a while before Blu-ray runs out of storage in games. Uncompression will reign king in the not so distant future.
I like how first party games using blu-ray will not have to use a different illusion/ "technique" to overcome a problem in terms of storage.
SixAxis
Wiimote.
Its not a photoshoped image. I have a similar image because I made a similar argument before.
You can find that feature in the early PS3 kiosk in stores. Although, when you click it says its not functional.
http://www.killzoneunit.com...
although, I didn't realize it before its also on the XMB when you are engaged on a chat with different people.
MGS4 will be his last game (that he directs) in the series. He will continue to make games and over see projects.